Patch Notes v1.055 – New Difficulties, New Spells, Enhanced Items, Arena + Infinite Arena (with leaderboards), Destructibles, Emotes, Performance Upgrades

Patch Notes v1.055 – New Difficulties, New Spells, Enhanced Items, Lots of Talent Changes, Arena + Infinite Arena (with leaderboards), Destructibles, Emotes, Performance Upgrades TL;DR: Delete your old save data to avoid any bugs with the new patch, try out the new difficulty, find some +1-3 items, try some new spells, try to hit a …

Patch Notes v1.055 – New Difficulties, New Spells, Enhanced Items, Arena + Infinite Arena (with leaderboards), Destructibles, Emotes, Performance Upgrades Read More »

Patch Notes v1.051 – New Levels, New Enemies, New Skills, Legendary Items, Lots of Improvements and Fixes

Patch Notes v1.051 – New Levels, New Enemies, New Skills, Legendary Items, Lots of Improvements and Fixes TL;DR: Go to town and get the new quest from Binder, try the new skills, find some legendary items NEW LEVELS Ancient Temple is the first procedural level of Act 3 New Dungeon: Avatar’s Reach NEW ENEMIES For …

Patch Notes v1.051 – New Levels, New Enemies, New Skills, Legendary Items, Lots of Improvements and Fixes Read More »

Patch Notes v0.63 – Shield Block Update, New Skill: Feast, Locational Damage, Phase-In VFX, Bigger Elites

New Features Shield Block Update Shield blocking now uses stamina instead of mana and no longer drains while simply holding down block. Damage received while blocking is resisted twice. Max stamina and stamina regen stats are now available as random mods. Chest armor can now roll with a Max Stamina implicit and the value is …

Patch Notes v0.63 – Shield Block Update, New Skill: Feast, Locational Damage, Phase-In VFX, Bigger Elites Read More »

Patch Notes v0.6 – Progression Update, 3 New Skills, New Weapons, Hitstun, Crafting Changes, Live Portraits

New Features Progression Update 7 new talent trees have been added with 74 talents currently working (of 84 planned) including 7 new Super Abilities and 28 passive stat pools. You now gain 1 talent point per level instead of every 5 levels. After investing 4 points into a tree, your 5th point may be spent …

Patch Notes v0.6 – Progression Update, 3 New Skills, New Weapons, Hitstun, Crafting Changes, Live Portraits Read More »

Patch Notes v0.55 – Town Dungeon Beta, Bonus Damage and Attack Speed Mod Nerfs, Blizzard Re-Design

New Town Dungeon beta Item popups update the quantity live when picking up multiple of the same item Balance Blizzard is now a Charge-up cast that disables movement, damage increased from 30% weapon damage to up to 100% weapon damage per tick, Chill effect increased from 25% to up to 75%, mana cost increased from …

Patch Notes v0.55 – Town Dungeon Beta, Bonus Damage and Attack Speed Mod Nerfs, Blizzard Re-Design Read More »

Patch Notes v0.53 – Freedom Shout, Stash, Aura Mana Cost, Command Tree Talents, On-kill XP, Leveling Speed Rebalancing

New New Skill: Freedom Shout – Cleanses and prevents crowd control effects from you and nearby allies and increases their movement speed by 150 for the duration. An account-wide stash is now available in Town near spawn XP and flask charges are now gained on-kill instead of on completing an encounter Auras cost mana All …

Patch Notes v0.53 – Freedom Shout, Stash, Aura Mana Cost, Command Tree Talents, On-kill XP, Leveling Speed Rebalancing Read More »

Scroll to Top