Patch Notes v0.43 – New Strike Skills

New Skills

  • Bulwark Strike: Strike with your weapon for 150% weapon damage. Taunt’s the target for 5 seconds (pierces CC immunity). Increases all resistances by 25% for 5 seconds.
  • Chilling Strike: Strike with your weapon for weapon damage. Chills the target 50% for 2.5 seconds. (Chill reduces the target’s movement and attack speed by the percentage stated).
  • Savage Strike: Strike with your weapon for 200% weapon damage. Knocks the target back a large distance. Usable with Maces and Staves.
  • Lacerating Strike: Strike with your weapon for weapon damage and cause the target to bleed. Bleeds inflict 100% of the strike’s damage over 5 seconds. Targets take 50% increased damage from this strike for each stack of bleed on them. Max 5 Bleed stacks. Bleed ignores CC immunity. Bleed ticks cannot crit, but critical strikes will affect bleed damage. Usable with Swords and Axes.

Balance

  • Summon skills are now properly disabled if not using a focus or staff
  • Troll base damage reduced from 80 to 60
  • Troll damage per level reduced from 10 to 8
  • Spider Queen’s attack speed scaling reduced from 1.5 to 1.0

Misc.

  • Renamed Aggravate to Aggravating Shout
  • Fixed a bug with Aggravating Shout AoE not being managed properly
  • Changed the icon for Immolation
  • Fixed water collision on Castle map
  • Removed lens flare effect from Town
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