Flasks
Every character has a Health Flask and a Utility Flask, each holding three uses. Utility Flask effects are picked at Binder within a point budget (1 point, plus 1 every 5 levels). A use costs 30 charge: normal kills give 3, elites 7.5, bosses 20, and a Flask Refill drop 15.
| Effect | Points | Description |
|---|---|---|
| Lesser Regen Mana | 1 | +15 Mana Regeneration for 4 seconds. |
| Lesser Regen Stamina | 1 | +15 Stamina Regeneration for 4 seconds. |
| Lesser Regen Health | 1 | +15 Health Regeneration for 4 seconds. |
| Lesser Vampire | 1 | Gain Lesser Vampire for 4 seconds, causing Hits to restore 10 Health over 5 seconds. |
| Lesser Protection | 1 | Receive 15% less damage for 4 seconds. |
| Relentless Regeneration | 1 | Mana and Stamina Regeneration cannot be halted for 4 seconds. |
| Mercy | 1 | Gain Mercy for 4 seconds. Mercy reduces the damage of the next Hit taken by 50%. |
| Cleanse | 1 | Removes all Crowd Control effects from you. |
| Regen Mana | 2 | +30 Mana Regeneration for 4 seconds. |
| Regen Stamina | 2 | +30 Stamina Regeneration for 4 seconds. |
| Regen Health | 2 | +30 Health Regeneration for 4 seconds. |
| Duration Increase | 2 | Flask effects last 50% longer. |
| Diffusive Flask | 2 | Your Utility Flask applies its effects to all nearby allies. |
| Brutality | 2 | Gain Brutality for 4 seconds, increasing Bonus Damage by 30%. |
| Precision | 2 | Gain Precision for 4 seconds, increasing Critical Strike Chance by 15%. |
| Lethality | 2 | Gain Lethality for 4 seconds, increasing Critical Strike Damage by 15%. |
| Haste | 2 | Gain Haste for 4 seconds, increasing Attack Speed by 10%. |
| Rush | 2 | Gain Rush for 4 seconds, increasing Movement Speed by 30%. |
| Indomitable | 3 | Gain Indomitable for 4 seconds, cleansing and preventing all Crowd Control effects. |
| Vampire | 3 | Gain Vampire for 4 seconds, causing Hits to restore 20 Health over 5 seconds. |
| Protection | 3 | Receive 30% less damage for 4 seconds. |
| Lesser Wildshot | 3 | Gain Wildshot for 4 seconds. Wildshot causes Projectile skills to fire 2 additional projectiles and deal 15% less damage. |
| Bottled Inferno | 3 | Gain Avatar of Fire for 4 seconds, granting an On-Hit effect that Ignites the target for 30% of the damage dealt over 3 seconds. |
| Bottled Lightning | 3 | Gain Avatar of Lightning for 4 seconds, granting an On-Hit effect that generates chain lightning which chains for 30% of the damage to 2 additional targets. |
| Bottled Blizzard | 3 | Gain Avatar of Ice for 4 seconds, granting an On-Hit effect that applies a 25% Chill to targets for 2 seconds. |
| Unholy | 3 | Creates Desecrated Ground attached to you for 6 seconds. |
| Greater Regen Mana | 4 | +60 Mana Regeneration for 4 seconds. |
| Greater Regen Stamina | 4 | +60 Stamina Regeneration for 4 seconds. |
| Greater Regen Health | 4 | +60 Health Regeneration for 4 seconds. |
| Greater Vampire | 4 | Gain Greater Vampire for 4 seconds, causing Hits to restore 35 Health over 5 seconds. |
| Greater Protection | 4 | Receive 50% less damage for 4 seconds. |
| Purification | 4 | Cleanse effects now also apply to non-Curse Damage over Time effects. |
| Wildshot | 4 | Gain Wildshot for 4 seconds. Wildshot causes Projectile skills to fire 4 additional projectiles and deal 35% less damage. |
| Alacrity | 4 | Gain 30% Cooldown Speed for 4 seconds. |